Main class
Charm++ main chare for the file converter executable, fileconv.
Contents
Charm++ main chare for the random walker executable, walker.
Charm++ main chare for the unit test suite executable, unittest.
Charm++ main chare for the random number generator test suite executable, rngtest.
Charm++ main chare for the mesh converter executable, meshconv.
Charm++ main chare for the shock hydrodynamics executable, inciter.
Note that this object should not be in a namespace.
In inciter the Charm++ runtime system is initialized only after the mesh has been read in, partitioned, and the necessary data structures, e.g., communication maps, have been generated. This delayed initialization of the Charm++ runtime system is required since the mesh partitioning is done by Zoltan, an MPI library. Note that this Charm++ main chare object should not be in a namespace.
Constructors, destructors, conversion operators
Public functions
- void finalize()
- Towards normal exit but collect chare state first (if any)
- void quiescence()
- Entry method triggered when quiescence is detected.
- void dumpstate(CkReductionMsg* msg)
- Dump chare state.
-
void timestamp(std::string label,
tk::
real stamp) - Add a time stamp contributing to final timers output.
-
void timestamp(const std::vector<std::pair<std::string, tk::
real>>& s) - Add multiple time stamps contributing to final timers output.
- void execute()
- Execute driver created and initialized by constructor.
- void finalize()
- Towards normal exit but collect chare state first (if any)
- void quiescence()
- Entry method triggered when quiescence is detected.
- void dumpstate(CkReductionMsg* msg)
- Dump chare state.
- void finalize()
- Towards normal exit but collect chare state first (if any)
-
void timestamp(std::string label,
tk::
real stamp) - Add a time stamp contributing to final timers output.
-
void timestamp(const std::vector<std::pair<std::string, tk::
real>>& s) - Add multiple time stamps contributing to final timers output.
- void quiescence()
- Entry method triggered when quiescence is detected.
- void dumpstate(CkReductionMsg* msg)
- Dump chare state.
- void finalize()
- Towards normal exit but collect chare state first (if any)
- void quiescence()
- Entry method triggered when quiescence is detected.
- void dumpstate(CkReductionMsg* msg)
- Dump chare state.
- void finalize(bool pass)
- Towards normal exit but collect chare state first (if any)
- void quiescence()
- Entry method triggered when quiescence is detected.
- void dumpstate(CkReductionMsg* msg)
- Dump chare state.
- void execute()
- Execute driver created and initialized by constructor.
- void finalize()
- Towards normal exit but collect chare state first (if any)
- void quiescence()
- Entry method triggered when quiescence is detected.
- void dumpstate(CkReductionMsg* msg)
- Dump chare state.
-
void timestamp(std::string label,
tk::
real stamp) - Add time stamp contributing to final timers output.
Charm++ pack/unpack serializer member functions
- int m_signal
- Used to set signal handlers.
- std::vector<tk::
Timer> m_timer - Timers.
- std::vector<std::pair<std::string, tk::
Timer:: Watch>> m_timestamp - Time stamps in h:m:s with labels.
- inciter::
ctr:: CmdLine m_cmdline - Command line.
- inciter::
CmdLineParser m_cmdParser - Command line parser.
- inciter::
InciterDriver m_driver - Driver.
- void pup(PUP::er& p) override
- Pack/Unpack serialize member function.
- void operator|(PUP::er& p, Main& m)
- Pack/Unpack serialize operator|.
Function documentation
Main:: Main(CkArgMsg* msg)
Constructor.
FileConv's main chare constructor is the entry point of the program, called by the Charm++ runtime system. The constructor does basic initialization steps, e.g., parser the command-line, prints out some useful information to screen (in verbose mode), and instantiates a driver. Since Charm++ is fully asynchronous, the constructor usually spawns asynchronous objects and immediately exits. Thus in the body of the main chare constructor we fire up an 'execute' chare, which then calls back to Main::
Main:: Main(CkArgMsg* msg)
Constructor.
Inciter's main chare constructor is the entry point of the Charm++ portion of inciter, called by the Charm++ runtime system. The constructor does basic initialization steps, prints out some useful information to screen (in verbose mode), and instantiates a driver. Since Charm++ is fully asynchronous, the constructor usually spawns asynchronous objects and immediately exits. Thus in the body of the main chare constructor we fire up an 'execute' chare, which then calls back to Main::
Main:: Main(CkArgMsg* msg)
Constructor.
MeshConv's main chare constructor is the entry point of the program, called by the Charm++ runtime system. The constructor does basic initialization steps, e.g., parser the command-line, prints out some useful information to screen (in verbose mode), and instantiates a driver. Since Charm++ is fully asynchronous, the constructor usually spawns asynchronous objects and immediately exits. Thus in the body of the main chare constructor we fire up an 'execute' chare, which then calls back to Main::
Main:: Main(CkArgMsg* msg)
Constructor.
RNGTest's main chare constructor is the entry point of the program, called by the Charm++ runtime system. The constructor does basic initialization steps, e.g., parser the command-line, prints out some useful information to screen (in verbose mode), and instantiates a driver. Since Charm++ is fully asynchronous, the constructor usually spawns asynchronous objects and immediately exits. Thus in the body of the main chare constructor we fire up an 'execute' chare, which then calls back to Main::
Main:: Main(CkArgMsg* msg)
Constructor.
UnitTest's main chare constructor is the entry point of the program, called by the Charm++ runtime system. The constructor does basic initialization steps, e.g., parser the command-line, prints out some useful information to screen (in verbose mode), and instantiates a driver. Since Charm++ is fully asynchronous, the constructor usually spawns asynchronous objects and immediately exits. Thus in the body of the main chare constructor we fire up an 'execute' chare, which then calls back to Main::
Main:: Main(CkArgMsg* msg)
Constructor.
Walker's main chare constructor is the entry point of the program, called by the Charm++ runtime system. The constructor does basic initialization steps, e.g., parser the command-line, prints out some useful information to screen (in verbose mode), and instantiates a driver. Since Charm++ is fully asynchronous, the constructor usually spawns asynchronous objects and immediately exits. Thus in the body of the main chare constructor we fire up an 'execute' chare, which then calls back to Main::
void Main:: pup(PUP::er& p) override
Pack/Unpack serialize member function.
Parameters | |
---|---|
p in/out | Charm++'s PUP::er serializer object reference |